Elves
The Elves, the oldest and noblest of all races, come from the forests of southern Fiara. The magnificent trees of the Finon Mir provided protection against the powerful dragons, allowing these children of nature to prosper and live in relative peace under the roof of leaves. Elves grow tall, yet are of delicate stature, and their lifespan is much longer than that of other races. What they may lack in physical strength is more than compensated by their bravery and wisdom.
For as long as they can remember, the elves lives peacefully in their forests, but with the demise of the dragons came humans, and with them trade and war. In the end, the elves were forced to either fight or perish – and fight they did, earning themselves a reputation as feared warriors, better as friends than as foes. Today, the elves have allied with humans and dwarves in order to face the menace of the dark races.
None can match their prowess with the longbow and they have learned to use the magic of nature and ice. The mages of the Circle knew of the elvish talent for magic and their use in battle. Thus they created many runes to make use of their skills. Since the wars against the dark races and the time of the Circle, the elves have been living in different tribes all across Fiara.
Workers |
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The Elves manage to live in a harmonious society because each and every one oft them knows that she must contribute to their society. That doesn't only mean defence against their foes, but also doing the daily, mundane, tasks. Food must be gathered, houses built or repaired, arrows and bows made and many a other tasks need to be complete. Before an Elf specialises in a craft or dedicates her life to the protection of her people, she helps to build and secure settlements as a worker.
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Healer |
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Before the greed of the dark races and the madness of the Circle plunged the world into chaos, the way of the elves was one of peace and thoughtfulness. They applied their talents to the healing skills very early, bringing the kindness and comfort of their goddess Elen to the ill and wounded. When the wars started, the elf healers helped support their comrades in battle. Using their natural magic, they can make the difference between victory and defeat, and no army should go into battle without them.
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Wintermage |
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These servants of the frost draw their strength from the ancient pact between the elves and the winter dragon Aryn. Cenwen, a queen of the elves, once sacrificed herself to him to protect her people from death – and in exchange, the elves received the power of the ice dragon. Only a few, however, are able to harness this power. Those that are able to survive the test of winter and defeat the cold are also known as the followers of Aryn. Their skin becomes pale as ice, and their bodies become weak from the turmoils of the great powers they must learn to control. After their training, however, they can use the full power of the ice against their enemies. With this powerful magic, they can cause great damage to an enemy army, freezing the units in their tracks.
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Wanderer |
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All elves live with a strong connection to nature. There are, however, a few whose connection is stronger and more intimate, becoming a magical bond between elf and the forest. These few spend hours, days, even months wandering among the magnificent trees, listening to the rustling of leaves and the creaking of the trees, learning the language of nature until they become one with the forest. Some of these chosen ones become druids, servants of the goddess Elen, whereas others stay more down-to-earth and become the best trackers and rangers under the sun. These few are known to the elves as Wanderers. They are experienced archers, protected by the powers of the forest, a protection they can offer to their colleagues and allies as well. Only very few elves can master these powers, and they are often the subject of legends and songs.
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Ranger |
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Rangers are the backbone of the elven army. The natural bond between elves and the forest gives them the gift to become one with nature, enabling them to sense their prey or enemy’s presence from afar and adjust the trajectory of an arrow to the wind. Rangers can become extremely skilled with the longbow, and what was once used mainly for hunting or defence has become a formidable weapon.
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Warder |
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When the humans started invading their forests, the elves learned one lesson quickly – no matter how skilled and deadly their archers, it was always possible for an enemy to escape the barrage of arrows and deal a swift death to the otherwise unarmed archer with a sharp blade or another weapon. So the elves began to assign to each archer a warder, sworn to protect their charge’s life in close combat. Thus began the way of the Warder, who use their formidable fighting skills with the elvish wooden staff to protect the archer entrusted to them. A warder wears little protection, and their staff can do little damage against heavy armour. Their speed and endurance can, however, help them defeat even heavily armoured units, and their spartan lifestyle helps replace their losses quickly.
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Windarcher |
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Once an elf has mastered the art of archery by natural means, they can turn to the supernatural world of magic to further perfect their skill. An elf wishing to learn this magic must not only perfect her targetting skills, but also listen to the druids and understand the magic of nature. She can become one with her weapon and one with the wind, enabling her to draw and fire with dreamlike speed and uncanny accuracy. The training of such a Windarcher under the supervision of a druid takes time and patience - the effort put into such an elf is, however, well worth it on the battlefield.
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Protector |
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As the dark races swept across the continent, any previous wars Fiara had seen paled in comparison. It was at this time that the old races came together and made a pact to face the new enemy together. Out of this alliance was born the path of the Protector. Using the human and dwarf metals, the elves learned to make armour and weapons, and a new method of fighting was born. The Protectors were able to drive back the armoured hordes of darkness and saved the elves from destruction.In close combat, the protectors are even more effective than the warders, despite not being as heavily armoured as many units of other races. The elves mastered metallurgy, but never took to the art of mining. Since they do not like to work underground, out of the sunlight, they must buy the metal for their armour and weapons from their allies.
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Druid |
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Only a small minority of elves have the dedication and strength necessary to follow the path of the forest goddess as druids. Similarly to the Wanderers, they have a particularly strong bond with the forces of nature, but theirs goes ever deeper. Their lives are governed by the laws of nature and they server their clan as priest and advisor. In the wars against the dark ones, the druids learned to use their powers in battle and hurl them against their enemies.
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Treant |
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In the eternal forests of the Finon Mir they wander through the wood’s shadows and in the quiet and forgotten groves they silently hold watch over ponds and clearings. In Elen’s name, they have been entrusted with guarding the forests long before the elves had first seen the light of day and they are more knowledgeable in the secret lore of the Lady of Rain than any other creature in this world. Like their goddess, the Treants live a withdrawn and gentle life, unaffected by the petty quarrels of the people and the realms of the wider world. But when the elvenfolk was drawn into the struggle and intrigues of war and almost trampled down under the boots of the dark armies, they rallied to the side of Elen’s children. They left the tranquillity of their forests to face the hordes of the enemy and stand side by side with the elves on the Godwall against the tides of darkness. From that time onwards the elves could call on them in times of need. Wherever the people of the elves are threatened, the wise and mighty Treants are at their side. Nothing can break this bond, for its roots reach as deep as those of the ancient forests themselves. The power of the Treant is its stability. It does not sway in battle like a speedy sapling but it will hold its ground in battle like an ancient tree of the eternal forest rooted in the lines of the enemy. This reliable strength and stamina encourage his allies and increase their strength and morale. As a warrior allied with the elves the Treant is part of the bond of Aryn and need not fear the power of ice magic. Rather he has to greatly fear the Orc’s fire magic, which quickly can set his old bark aflame.
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Stormbringer |
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In times of peace, these priestesses work to balance the powers of nature and calm the angry elements if they were to threaten an elven settlement. But when a mortal power draws up against their sisters, the priestesses leave their wind temple and become stormbringers who hurl the combined anger of nature against the fortresses of their enemies.
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Pixie |
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These small woodland spirits are more inclined to tricks and dancing than battle. But to compensate for their life of ease and the pixie dust with which they can perform small wonders, they have promised the goddess Elen to fight on the side of their elf sisters if their lives should be threatened. Since the days of the circle, the little pixie warriors have hardly had time to rest as their promise continually calls them into battle. And anyone who mocks them because of their size and daintiness will suffer a nasty surprise, just as is to be expected from pixies.
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The Winterguard
Upon the eternal glacier of the Frost Weaver, the priestesses of the cult of Aryn are guarding the sleep of the great Winter Dragon. They know neither leniency nor mercy in their duty, for should the dragon ever be awakened, all life would perish in the chill it spreads. Therefore, the arrows of the ice elves of Tirganach do not discriminate between light and darkness anymore; the only thing that matters to them is their duty
Novices of the Order of Aryn |
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The City of Tirganach has been built around the big temple of the Aryn cult. This is where, in addition to the mightiest form of ice magic, the history of the alliance between the Elves and the Great Dragon is taught. The Aryn priestesses' path is not an easy one, for the rules of the Order are harsh. Having completed their novitiate, many of the priestesses join the Winterguard to use their skills for the protection of their sisters.
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Archers of the Winterguard |
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Surrounded by Ork nations and threatened by the Crimson Empire from the south, the Ice Elves have formed the Winterguard, an army that has converted the glacier around Tirganach into a stronghold. The Ice-Elvish snipers keep watch on the ramparts day and night, and this handful of fighters has succeeded in beating off every single attack against the temple. Even the dreaded Crimson Empire has given up marching against the hail of arrows of the Winterguard and has locked the heavy border gates. But even the eyes of the Winterguard do not see everything, for their gaze is directed beyond the ramparts only.
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The White Priestess |
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Every generation of Ice Elves brings forth one with a special affinity for ice magic, one who will attain the highest levels of this art. She will become the White Priestess, teacher to all the others. Even the high priestesses of the Order of Aryn bow to her. At the pinnacle of her art, her power is equal to the power of Aryn, and even the Circle Magicians, even the gods sense and respect the power of the White Priestess. And yet, in spite of all her magic, she remains an Elf, and this is something no wise priestess will ever forget …
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The Realm
For the first time after the end of the rune wars, which had led to the final elimination of the Circle, an order started to develop in the old empires.
The Elves of the white tree of Finonmir have, since the Convocation, cut off all relationships with other people. But their banned sisters, the fighting Mohir, who live in the ruins of the lost Elves Keep, Dun Mora, still acknowledge the old realm. Invigorated by the everlasting fight against the marsh and its demons, the Mohir fight wild and resolutely for the light.
Ranger |
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The bow skills are the trademark of the elves. They are only lightly armored rangers, but the enormous range and precision of their long bows makes them become deathly long-distance fighters. If they are in a good position, the can fully eliminate an attacking army, without it striking a blow.
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Druid |
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These devoted servants of the forest goddess are the healers of the realm. Her magic equally heals the wounds of humans, elves, and dwarves, because the forest goddess does not differentiate in her benevolence. However, these peace-loving priests are rather weak in close combat, therefore a clever commander will hide them behind a solid wall of shields of his soldiers.
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Treant |
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The old guardians of the forests still listen to the call of the elves. Only a few of them will be seen on the battlefields, because not many of their kind are left in Eo. But when they leave the forests upon Elen’s call, they strike the enemies’ hearts with fear. But there is also something they have to fear: the fire. The treants are not only of enormous strengths and robustness, but their old eyes see the true nature of all things. Whoever tries to hide, will not escape a treant.
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